Last Watch Greaves is a Diamond Boots class-loot item from Dullahan in The Hallosseum. It is one of two Diamond Boots rewards in Dullahan’s class loot, and it belongs to the boss’s class reward table rather than the fixed-stat unique drop pool.
Its lore reads: “Mud has dried around the heels. The watch ended far from home.” The wording fits the Hallosseum’s graveyard, funeral, and riderless-horse theme, while the actual item remains a class-selected Diamond Boots whose enchantments are rolled when it drops.
Last Watch Greaves is available on Normal, Hard, and Mythic. It is not soulbound, and there is no single permanent enchantment line that defines every copy.
Overview
| Attribute | Details |
|---|---|
| Name | Last Watch Greaves |
| Item Type | Diamond Boots |
| Dungeon | The Hallosseum |
| Dropped By | Dullahan |
| Loot Type | Class loot |
| Soulbound | No |
| Difficulty Versions | Normal, Hard, Mythic |
Where to Get It
Last Watch Greaves comes from Dullahan’s class loot in The Hallosseum. Dullahan’s class loot is active in Phase 2, which begins after the first phase reaches 50% health.
The class table does not award every listed item at once. Each player receives exactly one item from the table, chosen according to class, so Last Watch Greaves is one possible class reward rather than an extra item guaranteed alongside the rest of the table.
| Dropped By | Chance | Difficulty | Notes |
|---|---|---|---|
| Dullahan | 100% table entry | Normal, Hard, Mythic | One item is selected from Dullahan’s class loot table according to class; the entries are not additive. |
The 100% value belongs to the table entry itself, while class-based selection still determines the actual reward. That is an important distinction because Dullahan’s class loot contains nineteen separate entries covering weapons, armor pieces, a Blaze Rod, and a Shield.
The reward is available on all three Hallosseum difficulties. Normal uses level sync +5, Hard uses +0, and Mythic uses -5, changing the difficulty of the run while keeping the base item name and material the same.
Midnight Spurs is the other Diamond Boots reward in the table, so Last Watch Greaves is a separate named class item rather than a difficulty version of Midnight Spurs.
Class Loot
Last Watch Greaves is class loot. It has no fixed stats: its enchantments are rolled every time it drops, so no two copies are exactly alike, and harder difficulties allow higher enchantment levels. When a mob drops class loot, each player who wins the drop roll gets one item from that mob’s class loot pool, weighted toward their class.
Dropped as class loot by:
- Dullahan (boss): 100% chance per player who dealt at least 10% of the mob’s health
Possible Enchantments
The levels below are the most each enchantment can roll. Each drop receives about half of the listed levels at random, so most copies land below these maximums. The chance shows how often an enchantment appears at all.
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Protection up to V (always) Unbreaking up to III (65%) Fire Protection up to III (65%) Blast Protection up to IV (55%) Projectile Protection up to IV (65%) Thorns up to I (10%) Feather Falling up to V (55%) |
| Hard | Protection up to VII (always) Unbreaking up to IV (65%) Fire Protection up to IV (65%) Blast Protection up to V (55%) Projectile Protection up to V (65%) Thorns up to II (15%) Feather Falling up to VI (55%) |
| Mythic | Protection up to X (always) Unbreaking up to IV (65%) Fire Protection up to V (65%) Blast Protection up to VI (55%) Projectile Protection up to VIII (65%) Thorns up to III (15%) Feather Falling up to VII (55%) |
Is It Worth It?
Last Watch Greaves is worth farming if your class selection points toward this Diamond Boots and you want to improve the quality of the copy you receive. Since the enchantments are rolled rather than fixed, the actual value of the item depends on the individual drop instead of the name alone.
For the best possible copy, Mythic is the difficulty to farm because harder difficulties allow higher enchantment levels on class loot. Normal gives the most favorable level sync at +5, Hard sits at +0, and Mythic pushes to -5 while opening the highest class-loot enchantment potential.
That creates a clean progression path: obtain the item, then keep pushing harder Hallosseum runs if you want a stronger roll. There is no separate item name for the Mythic version because the difference is in the enchantments, not in a renamed or rematerialed copy.
Within Dullahan’s class table, comparing Last Watch Greaves with Midnight Spurs, Empty Saddle Crown, Churchyard Bulwark is mainly about base equipment type and class selection. The enchantments themselves are rolled, so pretending these class items have fixed stat blocks would give the wrong picture of how the rewards work.
Is It Worth It
Its main enchantment is Protection, which can reach V on Normal, VII on Hard and X on Mythic when it drops from a boss. If you want this piece at its strongest, Mythic is the run to farm. Since every copy is rolled, two drops from the same difficulty can still differ, so check each one against what you are already using.
See Also
- Dullahan
- Midnight Spurs
- Empty Saddle Crown
- Churchyard Bulwark
- Pallbearer Guards
- Door of the Crypt



