Sailor Goblin is a regular dungeon crew mob in The Goblin Kingdom. Its base entity is a Husk, and the realm offers Easy, Medium, and Hard difficulty settings.
This version uses the combat powers listed below. Its leash and follow settings matter when you draw it away from its usual area, so keep those numbers in mind during a fight.
Overview
| Attribute | Details |
|---|---|
| Name | Sailor Goblin |
| Dungeon | The Goblin Kingdom |
| World | GoblinKingdom_vf |
| Dungeon Size | REALM |
| Type | Crew (regular dungeon mob) |
| Base Mob | Husk |
| Level | Dynamic — scales with dungeon difficulty |
| Leash Radius | 64 |
| Follow Distance | 32 |
| Persistent | True |
| Boss Classification | NORMAL |
| Drops EliteMobs Loot | False |
| Drops Vanilla Loot | False |
| Class Loot Configuration | off |
Difficulty Scaling
The Goblin Kingdom has Easy, Medium, and Hard modes, and this mob has a dynamic level that scales with the dungeon. All of its listed powers are active on every difficulty.
Powers and Abilities
- Gk Goblin Passive: Custom ability — details observed in-game. Active on All difficulties.
How to Beat It
This Sailor has the Goblin Passive ability. Its leash radius is 64 and follow distance is 32; keep both in mind when drawing it away from its location.
See Also
- Grand Beekeeper Goblin
- Grand Alchemist Goblin
- Grand Armor Goblin
- Grand Blacksmith Goblin
- Grand Citizen Goblin
- Grand Librarian Goblin
- Grand Merchant Goblin
- Grand Weapon Goblin
- Grand Coins Goblin
- Grand Corrupted Citizen
- Grand Farmer Goblin
- Grand Fisherman Goblin
- Grand Fossil Digger Goblin
- Grand Herbalist Goblin
- Grand Hunter Goblin
- Grand Lumberjack Goblin
- Grand Miner Goblin
- Grand Sailor Goblin
- Grand Tinker Goblin
- Grand Treasure Goblin



