Abomination is a regular dungeon mob in Primis. Its variants have their own combat stats and abilities.
Check the version you encounter before picking a fight. Similar names do not always mean identical damage or defenses.
Overview
| Attribute | Details |
|---|---|
| Variant 1 | primis_pontis_counselor_guard_left_4.yml |
| Entity — variant 1 | Ravager |
| Boss type — variant 1 | NORMAL |
| Level — variant 1 | 11 |
| Health multiplier — variant 1 | 0.8 |
| Damage multiplier — variant 1 | 1.2 |
| Leash radius — variant 1 | 50 |
| Follow distance — variant 1 | 40 |
| Spawn cooldown — variant 1 | 25 |
| Drops EliteMobs loot — variant 1 | True |
| Drops vanilla loot — variant 1 | False |
| Class loot — variant 1 | on, rank TRASH |
| Tables used — variant 1 | Adventure Road Class Loot (see Class Loot Tables at the end of this report) |
| Variant 2 | primis_pontis_counselor_guard_right_4.yml |
| Entity — variant 2 | Ravager |
| Boss type — variant 2 | NORMAL |
| Level — variant 2 | 11 |
| Health multiplier — variant 2 | 1 |
| Damage multiplier — variant 2 | 1 |
| Leash radius — variant 2 | 50 |
| Follow distance — variant 2 | 40 |
| Spawn cooldown — variant 2 | 25 |
| Drops EliteMobs loot — variant 2 | True |
| Drops vanilla loot — variant 2 | False |
| Class loot — variant 2 | on, rank TRASH |
| Tables used — variant 2 | Adventure Road Class Loot (see Class Loot Tables at the end of this report) |
Powers and Abilities
Variant 1
- Attack Push: Custom ability — details observed in-game. All difficulties
- Invulnerability Knockback: Custom ability — details observed in-game. All difficulties
- Invulnerability Arrow: Custom ability — details observed in-game. All difficulties
Variant 2
- Attack Push: Custom ability — details observed in-game. All difficulties
- Invulnerability Knockback: Custom ability — details observed in-game. All difficulties
- Invulnerability Arrow: Custom ability — details observed in-game. All difficulties
What It Says
- Variant 1: Death: [Counselor Machiavelli] My soul magic will protect me!!!
Class Loot
Each player who receives a class-loot reward gets one class-weighted item from the applicable table, rather than every listed item.
| Item Name | Item Type/Material | Enchantments | Special Effects | Full Item Lore | Soulbound | Loot Table |
|---|---|---|---|---|---|---|
| Wayfarer's Edge | Diamond Sword | None | None | The road out of Caeruleaum is long. / A sharp blade makes a useful introduction. | no | Adventure Road Class Loot |
| Pontis Road Axe | Diamond Axe | None | None | The handle bears a traveler's tally. / Some days needed more than one notch. | no | Adventure Road Class Loot |
| Mile Marker Bow | Bow | None | None | The string was replaced outside Gladius. / The spare was lost in the siege. | no | Adventure Road Class Loot |
| Roadside Ratchet | Crossbow | None | None | Packed for a quiet journey. / That plan did not survive the first stop. | no | Adventure Road Class Loot |
| Harbor Fork | Trident | None | None | Brought ashore with the other supplies. / Not everything stayed aboard the ship. | no | Adventure Road Class Loot |
| Trail Hook | Diamond Hoe | None | None | Useful when the path disappears under brambles. / The brambles occasionally bite back. | no | Adventure Road Class Loot |
| Traveling Mallet | Mace | None | None | Too heavy for a sensible pack. / A very sensible thing to have in a fight. | no | Adventure Road Class Loot |
| Long Road Pike | Diamond Spear | None | None | A walking stick with a better argument. / Mind the low doorways. | no | Adventure Road Class Loot |
| Pilgrim's Measure | Wooden Spear | None | None | Its owner marked each town on the shaft. / There is room for one more. | no | Adventure Road Class Loot |
| Caravan Pointer | Blaze Rod | None | None | The guide insisted this was the right way. / The guide is no longer employed. | no | Adventure Road Class Loot |
| Traveler's Crest | Diamond Helmet | None | None | A low ridge keeps branches off the face. / Most of them, anyway. | no | Adventure Road Class Loot |
| Forward Scout Coat | Diamond Chestplate | None | None | Light straps leave room for a full stride. / The scouts always leave before breakfast. | no | Adventure Road Class Loot |
| Crossroads Breeches | Diamond Leggings | None | None | Patched at three different inns. / None of the stitches match. | no | Adventure Road Class Loot |
| Dustpath Boots | Diamond Boots | None | None | The soles have seen better roads. / So has the traveler. | no | Adventure Road Class Loot |
| Milestone Helm | Diamond Helmet | None | None | A solid rim against roadside trouble. / The view is still mostly road. | no | Adventure Road Class Loot |
| Caravan Guard Cuirass | Diamond Chestplate | None | None | The buckles face away from the pack straps. / Someone finally thought of that. | no | Adventure Road Class Loot |
| Long Watch Greaves | Diamond Leggings | None | None | Comfort was considered after protection. / Considered, then rejected. | no | Adventure Road Class Loot |
| Bridge Guard Boots | Diamond Boots | None | None | Broad heels find purchase on wet stone. / The guard still watches every step. | no | Adventure Road Class Loot |
| Waystation Shield | Shield | None | None | A route map was scratched into the back. / Several shortcuts are crossed out. | no | Adventure Road Class Loot |
How to Beat It
Arrow immunity appears on at least one version, so do not rely on arrows against that variant. Watch its listed powers and choose attacks that can reach it.
See Also
- Undead Swordsman
- Corrupt Counselor Guard
- Warped Counselor Guard
- Uplifted Experiment



