Captain’s eyepatch is a Turtle Helmet unique drop from Captain Blackbeard in The Pirate Ship. It has Normal, Hard, and Mythic versions, each with a 50% drop chance.
I don’t see any issues!
Normal is enchantment-only, while Hard and Mythic add continuous self effects plus an on-hit Haste effect on the target.
Overview
| Attribute | Details |
|---|---|
| Name | Captain's eyepatch |
| Item Type | Turtle Helmet |
| Dungeon | The Pirate Ship |
| Dropped By | Captain Blackbeard |
| Loot Type | Unique drop |
| Soulbound | No |
| Difficulty Versions | Normal, Hard, Mythic |
Stats by Difficulty
| Difficulty | Enchantments | Effects | Drop Chance |
|---|---|---|---|
| Normal | Protection III; Unbreaking II; Projectile Protection II; Respiration I; Fire Protection I | None | 50% |
| Hard | Protection V; Unbreaking V; Projectile Protection III; Respiration II; Fire Protection I | Night Vision I on self, continuous; Water Breathing I on self, continuous; Haste I on target when you hit | 50% |
| Mythic | Protection VI; Unbreaking V; Projectile Protection III; Respiration III; Fire Protection II | Night Vision II on self, continuous; Water Breathing II on self, continuous; Haste II on target when you hit | 50% |
Where to Get It
| Dropped By | Chance | Difficulty | Notes |
|---|---|---|---|
| Captain Blackbeard | 50% | Normal | Soulbound: no |
| Captain Blackbeard | 50% | Hard | Soulbound: no |
| Captain Blackbeard | 50% | Mythic | Soulbound: no |
Is It Worth It
Hard makes a large jump from the Normal enchantments and adds Night Vision I, Water Breathing I, and Haste I on hit. Mythic raises Protection to VI, Respiration to III, Fire Protection to II, and upgrades all three listed effects to level II.
The drop chance stays at 50% on all three difficulties.
See Also
- Captain Blackbeard
- Captain's scimitar
- Blackbeard's Crusher
- Harpoon
- Sea Ration
- Pirate handcannon



