Midnight Spurs is a Diamond Boots class-loot item from Dullahan in The Hallosseum. It is one of two Diamond Boots options in Dullahan’s class reward set, and it is awarded through the boss’s class loot rather than through Dullahan’s fixed-stat unique drop pool.
Its lore reads: “The rowels have long since worn away. The leather still smells of the stable.” The item fits the dungeon’s funeral-procession and riderless-horse imagery, but its real gameplay identity comes from the class-loot system and the enchantment roll attached to each copy.
Midnight Spurs can be awarded on Normal, Hard, and Mythic. It is not soulbound, and it does not have one fixed enchantment list shared by every drop.
Overview
| Attribute | Details |
|---|---|
| Name | Midnight Spurs |
| Item Type | Diamond Boots |
| Dungeon | The Hallosseum |
| Dropped By | Dullahan |
| Loot Type | Class loot |
| Soulbound | No |
| Difficulty Versions | Normal, Hard, Mythic |
Where to Get It
Midnight Spurs comes from Dullahan’s class loot in The Hallosseum. Dullahan’s class loot is active in Phase 2, which begins when the first phase reaches 50% health.
The class table is not a stack of nineteen guaranteed items. Each player receives exactly one item from the table, and the selection is made according to class, so Midnight Spurs is one possible result rather than something that drops together with every other class reward.
| Dropped By | Chance | Difficulty | Notes |
|---|---|---|---|
| Dullahan | 100% table entry | Normal, Hard, Mythic | One item is selected from Dullahan’s class loot table according to class; the entries are not additive. |
The 100% value belongs to the table entry itself. The class-based selection still determines which reward a player actually receives from Dullahan’s class loot, so that number should not be read as “every player gets Midnight Spurs.”
The item is available on all three Hallosseum difficulties. Normal uses level sync +5, Hard uses +0, and Mythic uses -5, which changes the dungeon challenge even though the base reward remains the same named Diamond Boots.
Midnight Spurs shares its base material with Last Watch Greaves, giving Dullahan two differently named Diamond Boots class rewards.
Class Loot
Midnight Spurs is class loot. It has no fixed stats: its enchantments are rolled every time it drops, so no two copies are exactly alike, and harder difficulties allow higher enchantment levels. When a mob drops class loot, each player who wins the drop roll gets one item from that mob’s class loot pool, weighted toward their class.
Dropped as class loot by:
- Dullahan (boss): 100% chance per player who dealt at least 10% of the mob’s health
Possible Enchantments
The levels below are the most each enchantment can roll. Each drop receives about half of the listed levels at random, so most copies land below these maximums. The chance shows how often an enchantment appears at all.
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Sharpness up to V (always) Protection up to III (85%) Unbreaking up to III (60%) Smite up to IV (50%) Bane Of Arthropods up to IV (40%) Feather Falling up to IV (30%) |
| Hard | Sharpness up to VII (always) Protection up to IV (85%) Unbreaking up to IV (65%) Smite up to VI (50%) Bane Of Arthropods up to V (40%) Feather Falling up to V (30%) |
| Mythic | Sharpness up to X (always) Protection up to V (85%) Unbreaking up to V (65%) Smite up to VIII (50%) Bane Of Arthropods up to VI (40%) Feather Falling up to VI (30%) |
Is It Worth It?
Midnight Spurs is worth farming if your class selection points toward this Diamond Boots and you want a stronger rolled copy. Since there is no fixed enchantment list, the best way to judge the item is by the actual enchantments on the copy you receive rather than by the name alone.
For the highest enchantment potential, Mythic is the difficulty to farm because harder difficulties allow higher enchantment levels on class loot. Normal gives the most favorable level sync at +5, Hard sits at +0, and Mythic pushes to -5 while offering the strongest class-loot ceiling.
That creates a clear progression path. A Normal copy can get the item into your hands, while harder runs give you a reason to keep farming for a better enchantment roll rather than assuming the first Midnight Spurs you see is automatically the best one.
Within Dullahan’s class table, the main distinction between Midnight Spurs and rewards such as Riderless Visor, Wakecoat, Gravebound Strides is the base equipment type and the class weighting that selects among them. The enchantments themselves are rolled, so comparing fixed stat blocks between these class items would be misleading.
Is It Worth It
Its main enchantment is Sharpness, which can reach V on Normal, VII on Hard and X on Mythic when it drops from a boss. If you want this piece at its strongest, Mythic is the run to farm. Since every copy is rolled, two drops from the same difficulty can still differ, so check each one against what you are already using.
See Also
- Dullahan
- Riderless Visor
- Wakecoat
- Gravebound Strides
- Last Watch Greaves
- Empty Saddle Crown



