This class-loot table is used by Black Philip, Abyssal Follower of Cthulhu, and Follower of Cthulhu.
The knees are stained by the chapel floor.
The stains form no familiar pattern.
Overview
| Attribute | Details |
|---|---|
| Name | Procession Striders |
| Item Type | Diamond Leggings |
| Dungeon | The Dark Cathedral |
| Source | Black Philip, Abyssal Follower of Cthulhu, Follower of Cthulhu |
| Loot Type | Class loot |
| Chance | 100% |
| Difficulty | All |
| Amount | 1 |
| Soulbound | No |
How It Drops
When Faithful class loot is awarded, exactly one item is chosen from the table by class. Enchantments are rolled each time it drops based on dungeon difficulty, and each player who wins the drop roll gets one item weighted toward their class.
Item Details
It is listed at 100% chance for All, with one item awarded when selected, and it is not soulbound.
Where to Get It
| Dropped By | Loot Table | Chance |
|---|---|---|
| Black Philip | Faithful Class Loot | 100% |
| Abyssal Follower of Cthulhu | Faithful Class Loot | 100% |
| Follower of Cthulhu | Faithful Class Loot | 100% |
Class Loot
Procession Striders is class loot. It has no fixed stats: its enchantments are rolled every time it drops, so no two copies are exactly alike, and harder difficulties allow higher enchantment levels. When a mob drops class loot, each player who wins the drop roll gets one item from that mob’s class loot pool, weighted toward their class.
Dropped as class loot by:
- Black Philip (miniboss): 25% chance per player who dealt at least 10% of the mob’s health
- Abyssal Follower of Cthulhu (dark_cathedral_tier_75_area_folk.yml), Follower of Cthulhu, Abyssal Follower of Cthulhu (dark_cathedral_tier_75_surprise_folk.yml) (regular mobs): 5% chance per player who dealt at least 10% of the mob’s health
Possible Enchantments
The levels below are the most each enchantment can roll. Each drop receives about half of the listed levels at random, so most copies land below these maximums. The chance shows how often an enchantment appears at all.
From minibosses:
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Sharpness up to IV (always) Protection up to I (50%) Unbreaking up to I (55%) Smite up to III (60%) Bane Of Arthropods up to II (35%) |
| Hard | Sharpness up to V (always) Protection up to III (55%) Unbreaking up to II (55%) Smite up to IV (60%) Bane Of Arthropods up to III (35%) |
| Mythic | Sharpness up to VII (always) Protection up to III (55%) Unbreaking up to III (55%) Smite up to V (60%) Bane Of Arthropods up to IV (35%) |
From regular mobs:
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Sharpness up to II (always) Protection up to I (35%) Unbreaking up to I (15%) Smite up to II (30%) |
| Hard | Sharpness up to III (always) Protection up to II (55%) Unbreaking up to II (15%) Smite up to III (40%) |
| Mythic | Sharpness up to IV (always) Protection up to III (55%) Unbreaking up to III (20%) Smite up to V (20%) |
Is It Worth It
Its main enchantment is Sharpness, which can reach IV on Normal, V on Hard and VII on Mythic when it drops from a miniboss. If you want this piece at its strongest, Mythic is the run to farm. Since every copy is rolled, two drops from the same difficulty can still differ, so check each one against what you are already using.
See Also
- Black Philip
- Abyssal Follower of Cthulhu
- Follower of Cthulhu
- Procession Striders
- Salt-Stained Steps
- Worn Hood
- Worn Robe
- Worn Leggings



