Last of the Bloodline is a diamond sword from the Vampire King’s class loot in The Vampire Manor. It belongs to the selection of equipment awarded when the final phase of the Vampire King is defeated, rather than to his separate chance-based unique drops.
The family name is cut deep into the blade.
This is the sword entry in the King class loot lineup, a direct option for players seeking a sword from the final boss. The other King class loot choices share the same encounter, but they are not extra items stacked onto this one. Your class determines which piece you receive from the table.
Overview
| Attribute | Details |
|---|---|
| Name | Last of the Bloodline |
| Item Type | Diamond Sword |
| Dungeon | The Vampire Manor |
| Dropped By | Vampire King |
| Loot Type | Class loot |
| Soulbound | No |
| Difficulty Versions | Normal, Hard, Mythic |
Where to Get It
| Dropped By | Chance | Difficulty | Notes |
|---|---|---|---|
| Vampire King | Class-selected item | Normal | King class loot; awarded from the final phase |
| Vampire King | Class-selected item | Hard | King class loot; awarded from the final phase |
| Vampire King | Class-selected item | Mythic | King class loot; awarded from the final phase |
Class Loot
Last of the Bloodline is class loot. It has no fixed stats: its enchantments are rolled every time it drops, so no two copies are exactly alike, and harder difficulties allow higher enchantment levels. When a mob drops class loot, each player who wins the drop roll gets one item from that mob’s class loot pool, weighted toward their class.
Dropped as class loot by:
- Vampire King (boss): 100% chance per player who dealt at least 10% of the mob’s health
Possible Enchantments
The levels below are the most each enchantment can roll. Each drop receives about half of the listed levels at random, so most copies land below these maximums. The chance shows how often an enchantment appears at all.
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Sharpness up to V (always) Unbreaking up to III (70%) Fire Aspect up to I (20%) Knockback up to II (25%) Looting up to III (10%) Sweeping Edge up to I (25%) Mending up to I (5%) |
| Hard | Sharpness up to VII (always) Unbreaking up to IV (70%) Fire Aspect up to II (30%) Knockback up to II (35%) Looting up to V (15%) Sweeping Edge up to II (30%) Mending up to I (5%) Critical Strikes up to III (10%) |
| Mythic | Sharpness up to IX (always) Unbreaking up to V (65%) Fire Aspect up to II (30%) Knockback up to III (30%) Looting up to V (5%) Sweeping Edge up to III (35%) Mending up to I (5%) |
Is It Worth It
Its main enchantment is Sharpness, which can reach V on Normal, VII on Hard and IX on Mythic when it drops from a boss. If you want this piece at its strongest, Mythic is the run to farm. Since every copy is rolled, two drops from the same difficulty can still differ, so check each one against what you are already using.
See Also
- Vampire King
- Nightshade Bow
- Gothic Reaper
- Necrotic Heart
- Fanged Helm
- Fanged Plate



