Davey's Deckwatch is a diamond helmet class loot item from Captain Davey, the boss of The Airship minidungeon. It can be awarded on Normal, Hard, or Mythic difficulty.
Its lore reads: The brow bears the marks of a low doorway. / The captain never ducked. The item is not soulbound.
Overview
| Attribute | Details |
|---|---|
| Name | Davey's Deckwatch |
| Item Type | Diamond Helmet |
| Dungeon | The Airship |
| Dropped By | Captain Davey |
| Loot Type | Class loot |
| Soulbound | No |
| Difficulty Versions | Normal, Hard, Mythic |
| Class Loot Table | Captain Class Loot |
| Listed Table Chance | 100% |
| Quantity | x1 |
Where to Get It
| Dropped By | Chance | Difficulty | Notes |
|---|---|---|---|
| Captain Davey | 100% (class-specific table entry) | Normal, Hard, Mythic | Diamond Helmet; x1; not soulbound. |
Class Loot
Davey’s Deckwatch is class loot. It has no fixed stats: its enchantments are rolled every time it drops, so no two copies are exactly alike, and harder difficulties allow higher enchantment levels. When a mob drops class loot, each player who wins the drop roll gets one item from that mob’s class loot pool, weighted toward their class.
Dropped as class loot by:
- Captain Davey (boss): 100% chance per player who dealt at least 10% of the mob’s health
Possible Enchantments
The levels below are the most each enchantment can roll. Each drop receives about half of the listed levels at random, so most copies land below these maximums. The chance shows how often an enchantment appears at all.
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Protection up to V (always) Unbreaking up to III (60%) Fire Protection up to IV (50%) Blast Protection up to IV (60%) Projectile Protection up to IV (85%) Thorns up to I (10%) |
| Hard | Protection up to VII (always) Unbreaking up to IV (60%) Fire Protection up to V (50%) Blast Protection up to VI (60%) Projectile Protection up to V (85%) Thorns up to II (15%) |
| Mythic | Protection up to IX (always) Unbreaking up to VI (60%) Fire Protection up to VI (50%) Blast Protection up to VII (60%) Projectile Protection up to VI (85%) Thorns up to III (15%) |
Is It Worth It?
If this is the armor slot your class receives, it is a straightforward way to pick up diamond armor from the captain. Mythic has a level sync of -5, Hard +0, and Normal +5; Mythic is the difficulty to target for the highest rolled class-loot enchantments.
Is It Worth It
Its main enchantment is Protection, which can reach V on Normal, VII on Hard and IX on Mythic when it drops from a boss. If you want this piece at its strongest, Mythic is the run to farm. Since every copy is rolled, two drops from the same difficulty can still differ, so check each one against what you are already using.
See Also
- Captain Davey
- Last Port Boots
- Captain's Cabin Wall
- Quarterdeck Greaves
- Anchorless Watch



