Crystaline Summoner is a crew encounter in Primis, the EliteMobs adventure dungeon.
This Evoker has two phases. Once it changes phase, it gains another listed ability and its class loot becomes active.
Overview
| Attribute | Details |
|---|---|
| Name | Crystaline Summoner |
| Dungeon | Primis |
| Type | Crew (regular dungeon mob) |
| Base Mob | Evoker |
| Level | 11 |
| Health Multiplier | 1× |
| Damage Multiplier | 1× |
| Leash Radius | 30 |
| Follow Distance | 30 |
| Phases | 2 |
| EliteMobs Loot | False |
| Vanilla Loot | False |
Phases
Phase 1: Level 11 Evoker with 1× health multiplier, 1× damage multiplier, leash radius 30, and follow distance 30. Shield Wall and Plasma Blaster are active on all difficulties. EliteMobs loot and vanilla loot are disabled.
Phase 2 (at 99.99% health): The Evoker retains 1× health and damage multipliers and follow distance 30. Shield Wall and Plasma Blaster remain active, Primis Emerald Eater is added, and trash-rank Adventure Road class loot is enabled.
Powers and Abilities
- shield_wall: Custom ability — details observed in-game. Active on all difficulties.
- plasma_blaster: Custom ability — details observed in-game. Active on all difficulties.
- primis_emerald_eater: Custom ability — details observed in-game. Active on all difficulties.
- Shield Wall: Custom ability — details observed in-game. Active on all difficulties.
- Plasma Blaster: Custom ability — details observed in-game. Active on all difficulties.
- Primis Emerald Eater: Custom ability — details observed in-game. Active on all difficulties.
Class Loot
Adventure Road class loot, trash rank. Each player is granted one item chosen by their class, not every item on this list. These entries each have a 100% table listing, not separate guaranteed drops.
| Item Name | Item Type/Material | Enchantments | Special Effects | Soulbound | Quantity | Full Item Lore |
|---|---|---|---|---|---|---|
| Wayfarer's Edge | Diamond Sword | None listed | None listed | no | 1 | The road out of Caeruleaum is long. A sharp blade makes a useful introduction. |
| Pontis Road Axe | Diamond Axe | None listed | None listed | no | 1 | The handle bears a traveler's tally. Some days needed more than one notch. |
| Mile Marker Bow | Bow | None listed | None listed | no | 1 | The string was replaced outside Gladius. The spare was lost in the siege. |
| Roadside Ratchet | Crossbow | None listed | None listed | no | 1 | Packed for a quiet journey. That plan did not survive the first stop. |
| Harbor Fork | Trident | None listed | None listed | no | 1 | Brought ashore with the other supplies. Not everything stayed aboard the ship. |
| Trail Hook | Diamond Hoe | None listed | None listed | no | 1 | Useful when the path disappears under brambles. The brambles occasionally bite back. |
| Traveling Mallet | Mace | None listed | None listed | no | 1 | Too heavy for a sensible pack. A very sensible thing to have in a fight. |
| Long Road Pike | Diamond Spear | None listed | None listed | no | 1 | A walking stick with a better argument. Mind the low doorways. |
| Pilgrim's Measure | Wooden Spear | None listed | None listed | no | 1 | Its owner marked each town on the shaft. There is room for one more. |
| Caravan Pointer | Blaze Rod | None listed | None listed | no | 1 | The guide insisted this was the right way. The guide is no longer employed. |
| Traveler's Crest | Diamond Helmet | None listed | None listed | no | 1 | A low ridge keeps branches off the face. Most of them, anyway. |
| Forward Scout Coat | Diamond Chestplate | None listed | None listed | no | 1 | Light straps leave room for a full stride. The scouts always leave before breakfast. |
| Crossroads Breeches | Diamond Leggings | None listed | None listed | no | 1 | Patched at three different inns. None of the stitches match. |
| Dustpath Boots | Diamond Boots | None listed | None listed | no | 1 | The soles have seen better roads. So has the traveler. |
| Milestone Helm | Diamond Helmet | None listed | None listed | no | 1 | A solid rim against roadside trouble. The view is still mostly road. |
| Caravan Guard Cuirass | Diamond Chestplate | None listed | None listed | no | 1 | The buckles face away from the pack straps. Someone finally thought of that. |
| Long Watch Greaves | Diamond Leggings | None listed | None listed | no | 1 | Comfort was considered after protection. Considered, then rejected. |
| Bridge Guard Boots | Diamond Boots | None listed | None listed | no | 1 | Broad heels find purchase on wet stone. The guard still watches every step. |
| Waystation Shield | Shield | None listed | None listed | no | 1 | A route map was scratched into the back. Several shortcuts are crossed out. |
The class-loot table applies to phase 2.
How to Beat It
Watch for the early shift at 99.99% health. Phase 2 adds Primis Emerald Eater to Shield Wall and Plasma Blaster, so there are three named abilities to account for.
See Also
- Rain Elemental
- The Robed Shadow
- The Observer
- The Bone Giant
- The Blood Alchemist



