Davey's Compass Needle is a blaze rod class loot item from Captain Davey, the boss of The Airship minidungeon. It is part of the Captain Class Loot selection.
It points wherever Davey is looking. He considered that accurate enough.
Captain Davey also has his own separate unique drops. This Davey's Compass Needle is one of the captain’s class-linked rewards instead.
Overview
| Attribute | Details |
|---|---|
| Name | Davey's Compass Needle |
| Item Type | Blaze Rod |
| Dungeon | The Airship |
| Dropped By | Captain Davey |
| Loot Type | Class loot |
| Soulbound | No |
| Difficulty Versions | Normal, Hard, Mythic |
| Quantity | 1 |
| Item Lore | It points wherever Davey is looking. He considered that accurate enough. |
Where to Get It
| Dropped By | Chance | Difficulty | Notes |
|---|---|---|---|
| Captain Davey | 100% listed for the class loot entry | Normal, Hard, Mythic | Captain Class Loot selection; one item chosen for each player by class; quantity 1; not soulbound |
Class Loot
Davey’s Compass Needle is class loot. It has no fixed stats: its enchantments are rolled every time it drops, so no two copies are exactly alike, and harder difficulties allow higher enchantment levels. When a mob drops class loot, each player who wins the drop roll gets one item from that mob’s class loot pool, weighted toward their class.
Dropped as class loot by:
- Captain Davey (boss): 100% chance per player who dealt at least 10% of the mob’s health
Possible Enchantments
The levels below are the most each enchantment can roll. Each drop receives about half of the listed levels at random, so most copies land below these maximums. The chance shows how often an enchantment appears at all.
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Power up to IV (always) Unbreaking up to III (80%) Mending up to I (10%) Multicast up to I (40%) |
| Hard | Power up to V (always) Unbreaking up to IV (90%) Mending up to I (15%) Multicast up to II (40%) |
| Mythic | Power up to VII (always) Unbreaking up to V (90%) Mending up to I (15%) Multicast up to II (40%) Multicast III (rare, 1%) |
Is It Worth It?
If your class gets this blaze rod, it is another reason to fight Captain Davey. For a copy with stronger rolled enchantments, Mythic is the difficulty to farm.
Is It Worth It
Its main enchantment is Power, which can reach IV on Normal, V on Hard and VII on Mythic when it drops from a boss. If you want this piece at its strongest, Mythic is the run to farm. Since every copy is rolled, two drops from the same difficulty can still differ, so check each one against what you are already using.
See Also
- Captain Davey
- Davey’s Last Word
- Mutineer’s Measure
- Highwater Bow
- Captain’s Counteroffer
- Three Bells



