Uninvited Guest is a Diamond Sword class-loot item from The Vampire Manor. Eligible manor mobs and minibosses share the class-loot selection that can award it.
“The house rules say nothing about bringing a sword.”
Uninvited Guest is a Diamond Sword in The Vampire Manor’s shared Manor class-loot pool. You do not have to defeat the Vampire King for this particular sword; a range of eligible manor enemies can award it through class loot.
Overview
| Attribute | Details |
|---|---|
| Name | Uninvited Guest |
| Item Type | Diamond Sword |
| Dungeon | The Vampire Manor |
| Dropped By | Vampire Kain, Vampire Necromancer Supreme, Gargoyle Sentinel, Chestbound Waif, Enraged Spirit, Charmed Vampire Hunter, Lava Muncher, Lesser Vampire, Drained Husk, Vampire Brute, Vampire Fledgling, Gargoyle, Vampire Grunt, Vampire Necromancer, Vampire Summoner, Drained One |
| Loot Type | Class loot |
| Soulbound | No |
| Difficulty Versions | Normal, Hard, Mythic |
Where to Get It
The table below shows every eligible source and difficulty for this class reward. “Class-selected reward” means the item competes within a class-loot pool; it is not a separate guaranteed item from each kill.
| Dropped By | Chance | Difficulty | Notes |
|---|---|---|---|
| Vampire Kain | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Kain | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Kain | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Necromancer Supreme | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Necromancer Supreme | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Necromancer Supreme | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Gargoyle Sentinel | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Gargoyle Sentinel | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Gargoyle Sentinel | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Chestbound Waif | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Chestbound Waif | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Chestbound Waif | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Enraged Spirit | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Enraged Spirit | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Enraged Spirit | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Charmed Vampire Hunter | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Charmed Vampire Hunter | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Charmed Vampire Hunter | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Lava Muncher | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Lava Muncher | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Lava Muncher | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Lesser Vampire | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Lesser Vampire | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Lesser Vampire | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Drained Husk | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Drained Husk | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Drained Husk | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Brute | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Brute | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Brute | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Fledgling | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Fledgling | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Fledgling | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Gargoyle | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Gargoyle | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Gargoyle | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Grunt | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Grunt | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Grunt | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Necromancer | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Necromancer | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Necromancer | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Summoner | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Summoner | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Vampire Summoner | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
| Drained One | Class-selected reward | Normal | Manor class-loot selection; one item chosen for the player’s class. |
| Drained One | Class-selected reward | Hard | Manor class-loot selection; one item chosen for the player’s class. |
| Drained One | Class-selected reward | Mythic | Manor class-loot selection; one item chosen for the player’s class. |
Class Loot
Uninvited Guest is class loot. It has no fixed stats: its enchantments are rolled every time it drops, so no two copies are exactly alike, and harder difficulties allow higher enchantment levels. When a mob drops class loot, each player who wins the drop roll gets one item from that mob’s class loot pool, weighted toward their class.
Dropped as class loot by:
- Vampire Kain, Vampire Necromancer Supreme (vampire_necromancer_supreme_coffin_breaker.yml), Vampire Necromancer Supreme (vampire_necromancer_supreme_gargoyle_overlord.yml), Gargoyle Sentinel, Drained One (minibosses): 25% chance per player who dealt at least 10% of the mob’s health
- Chestbound Waif, Enraged Spirit, Charmed Vampire Hunter, Lava Muncher, Lesser Vampire, Drained Husk (em_the_vampire_manor_zombie_outside.yml), Vampire Brute (vampire_brute.yml), Vampire Brute (vampire_brute_gargoyle_rush_left.yml), Vampire Brute (vampire_brute_gargoyle_rush_right.yml), Vampire Fledgling (vampire_fledgling.yml), Vampire Fledgling (vampire_fledgling_gargoyle_overlord_summon.yml), Gargoyle (vampire_gargoyle_ambush.yml), Gargoyle (vampire_gargoyle_basic.yml), Vampire Grunt (vampire_grunt.yml), Vampire Grunt (vampire_grunt_gargoyle_rush_left.yml), Vampire Grunt (vampire_grunt_gargoyle_rush_right.yml), Vampire Necromancer (vampire_necromancer.yml), Vampire Necromancer (vampire_necromancer_dining_hall.yml), Vampire Summoner, Vampire Necromancer (vampire_necromancer_foresight_pool.yml), Vampire Necromancer (vampire_necromancer_gargoyle_rush.yml), Vampire Necromancer (vampire_necromancer_left_bedroom.yml), Vampire Necromancer (vampire_necromancer_right_bedroom.yml), Vampire Necromancer (vampire_necromancer_supply_room.yml) (regular mobs): 5% chance per player who dealt at least 10% of the mob’s health
Possible Enchantments
The levels below are the most each enchantment can roll. Each drop receives about half of the listed levels at random, so most copies land below these maximums. The chance shows how often an enchantment appears at all.
From minibosses:
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Sharpness up to III (always) Unbreaking up to II (45%) Fire Aspect up to I (30%) Sweeping Edge up to I (15%) Mending up to I (10%) |
| Hard | Sharpness up to III (always) Unbreaking up to III (45%) Fire Aspect up to I (45%) Sweeping Edge up to I (20%) Mending up to I (10%) |
| Mythic | Sharpness up to IV (always) Unbreaking up to IV (45%) Fire Aspect up to II (45%) Sweeping Edge up to II (20%) Mending up to I (10%) |
From regular mobs:
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Sharpness up to II (always) Unbreaking up to I (35%) Fire Aspect up to I (20%) Sweeping Edge up to I (20%) |
| Hard | Sharpness up to III (always) Unbreaking up to II (35%) Fire Aspect up to I (20%) Sweeping Edge up to I (20%) |
| Mythic | Sharpness up to IV (always) Unbreaking up to III (40%) Fire Aspect up to II (25%) Sweeping Edge up to II (25%) |
Difficulty and Reward Quality
The Vampire Manor uses three settings: Normal syncs to the dungeon level plus 5, Hard syncs to the dungeon level plus 0, and Mythic syncs to the dungeon level minus 5. Enchantment quality still improves on harder dungeon difficulties, making Mythic the target when you want to farm the strongest class-loot copy.
That reward difference is separate from the enemy’s combat powers. Some attacks also change by difficulty, so a better enchantment roll comes with a fight that can demand more careful positioning and preparation.
Farming and Combat Tips
The Charmed Vampire Hunter uses a crossbow and gains tracking arrows on Hard and Mythic. Vampire Kain also uses homing arrows and can unleash arrow rain and lightning, so the shorter fights against ordinary manor mobs may be more manageable than a miniboss run.
This is a melee weapon from the shared reward table, not a unique sword with a separate percent roll. If one target is taking too long to kill, changing to another eligible manor enemy still keeps you within the same class-loot pool.
Is It Worth It?
A named Diamond Sword is useful when it fits your class-selected reward. Go to Mythic when you are hunting a better enchanted copy, but remember that any eligible kill can select other equipment from the same pool.
Is It Worth It
Its main enchantment is Sharpness, which can reach III on Normal, III on Hard and IV on Mythic when it drops from a miniboss. If you want this piece at its strongest, Mythic is the run to farm. Since every copy is rolled, two drops from the same difficulty can still differ, so check each one against what you are already using.
See Also
- Vampire Kain
- Vampire Necromancer Supreme
- Vampire Summoner
- Garlicwood Cleaver
- Shutterwatch Bow
- Midnight Caller



