Vampire Brute is a regular dungeon mob found in The Vampire Manor. It has 4 named encounter variants, and those variations matter when you are fighting your way through the manor.
The versions share a name but can differ in their base mob, multipliers, equipment, powers, or phase changes. Treat the name as the start of the fight, not the entire plan.
Overview
| Attribute | Main | Coffin Breaker Summon | Gargoyle Rush Left | Gargoyle Rush Right |
|---|---|---|---|---|
| Name | Vampire Brute | Vampire Brute | Vampire Brute | Vampire Brute |
| Dungeon | The Vampire Manor | The Vampire Manor | The Vampire Manor | The Vampire Manor |
| Type | Crew (regular dungeon mob) | Crew (regular dungeon mob) | Crew (regular dungeon mob) | Crew (regular dungeon mob) |
| Base Mob | Vindicator | Vindicator | Vindicator | Vindicator |
| Level | Dynamic — scales with dungeon difficulty | Dynamic — scales with dungeon difficulty | Dynamic — scales with dungeon difficulty | Dynamic — scales with dungeon difficulty |
| Health Multiplier | 1× health multiplier | 1× health multiplier | 1× health multiplier | 1× health multiplier |
| Damage Multiplier | 1× damage multiplier | 1× damage multiplier | 1× damage multiplier | 1× damage multiplier |
| Custom Appearance | Yes, custom disguise | Yes, custom disguise | Yes, custom disguise | Yes, custom disguise |
| Leash Radius | 30 | — | 30 | 30 |
| Follow Distance | 30 | 30 | 30 | 30 |
| Phases | — | — | 2 | 2 |
Difficulty Scaling
Vampire Brute scales with the dungeon. Normal uses level sync +5, Hard uses +0, and Mythic uses -5. These are dungeon level-sync settings, not direct changes to the health and damage multipliers listed for each variant.
Difficulty-limited abilities include Attack Wither (Hard, Mythic). Check the variant descriptions below: not every version carries every power.
Variants and Encounter Differences
Main: Vindicator base mob with 1× health multiplier and 1× damage multiplier. Uses a custom disguise.
Its listed powers are Attack Wither (Hard, Mythic), Projectile Immunity (All difficulties), Knockback Immunity (All difficulties), Fire Resistance (All difficulties), Vampire Hound Summon (All difficulties).
Coffin Breaker Summon: Vindicator base mob with 1× health multiplier and 1× damage multiplier. Uses a custom disguise.
Its listed powers are Attack Wither (Hard, Mythic), Projectile Immunity (All difficulties), Knockback Immunity (All difficulties), Fire Resistance (All difficulties), Vampire Hound Summon (All difficulties).
Gargoyle Rush Left: Vindicator base mob with 1× health multiplier and 1× damage multiplier. Uses a custom disguise.
This version has 2 phases. Phase 2 starts at 99.99% health.
Phase 2 at 99.99%: Powers include Attack Wither (Hard, Mythic), Projectile Immunity (All difficulties), Knockback Immunity (All difficulties), Fire Resistance (All difficulties), Vampire Hound Summon (All difficulties). This phase enables Manor class loot.
Its listed powers are Attack Wither (Hard, Mythic), Projectile Immunity (All difficulties), Knockback Immunity (All difficulties), Fire Resistance (All difficulties), Vampire Hound Summon (All difficulties).
Gargoyle Rush Right: Vindicator base mob with 1× health multiplier and 1× damage multiplier. Uses a custom disguise.
This version has 2 phases. Phase 2 starts at 80.99% health.
Phase 2 at 80.99%: Powers include Attack Wither (Hard, Mythic), Projectile Immunity (All difficulties), Knockback Immunity (All difficulties), Fire Resistance (All difficulties), Vampire Hound Summon (All difficulties). This phase enables Manor class loot.
Its listed powers are Attack Wither (Hard, Mythic), Projectile Immunity (All difficulties), Knockback Immunity (All difficulties), Fire Resistance (All difficulties), Vampire Hound Summon (All difficulties).
Every Vampire Brute variant uses a Vindicator base mob and a 1× health and 1× damage multiplier. Their combat kit centers on projectile immunity, knockback immunity, permanent Fire Resistance, and a Vampire Hound summon power.
The gargoyle-rush left variant changes phase at 99.99% health. The right variant changes phase at 80.99% health and has a trigger that awakens a gargoyle.
Powers and Abilities
- Attack Wither: A successful hit applies Wither I for three seconds. Listed for hard, mythic across the applicable variants.
- Projectile Immunity: Immune to damage from player-fired projectiles, including arrows and tridents. Listed for all difficulties across the applicable variants.
- Knockback Immunity: Cannot be knocked back. Listed for all difficulties across the applicable variants.
- Fire Resistance: Has permanent Fire Resistance. Listed for all difficulties across the applicable variants.
- Vampire Hound Summon: Summons Vampire Hounds. Listed for all difficulties across the applicable variants.
Summoned Reinforcements
Vampire Hound: A Wolf-based summon with a 0.25× health multiplier and 0.6× damage multiplier. It cannot be hurt by player projectiles or knocked back, and it has permanent Fire Resistance. On Hard and Mythic, its hits inflict Wither I for three seconds.
Class Loot
Uninvited Guest, Garlicwood Cleaver, Shutterwatch Bow, Midnight Caller, Banquet Prongs, Gravegarden Crescent, Crypt Knocker, Hallway Pike, Necromancer's Bookmark, Bedside Hex, Hunter's Brow, Unwelcome Waistcoat, Cryptwalker Trousers, Hallrunner Shoes, Blood Cowl, Blood Chestpiece, Blood Leggings, Blood Boots, Guest's Refusal
Quests
The Heart of Evil! — Vampire Brute is a kill objective.
How to Beat It
Arrows and other player-fired projectiles cannot hurt a Vampire Brute, and you cannot knock it away. Use damage that is not a player projectile, and do not plan on fire helping you.
Hard and Mythic add Wither I for three seconds when it lands a hit. Handle the summoned Vampire Hounds while keeping track of the Brute itself: a hound can also inflict Wither on Hard and Mythic.
See Also
- Vampire King
- Vampire Kain
- Miasma Totem
- Vampire Necromancer Supreme
- Gargoyle Sentinel



