Feral Wolf is a level 2 wolf crew mob in the Primis adventure dungeon. Its health multiplier is 0.6× and its damage multiplier is 0.6×.
Its listed combat powers and equipment tell you what to watch for in a fight. Here are its stats and possible loot.
Overview
| Attribute | Details |
|---|---|
| Name | Feral Wolf |
| Dungeon | [lvl 000-020] Primis |
| World | em_primis |
| Dungeon Size | Adventure |
| Type | Crew (regular dungeon mob) |
| Base Mob | Wolf |
| Boss Type | NORMAL |
| Level | 2 |
| Health Multiplier | 0.6× health multiplier |
| Damage Multiplier | 0.6× damage multiplier |
| Leash Radius | 20 |
| Follow Distance | 20 |
| Drops EliteMobs Loot | True |
| Drops Vanilla Loot | False |
Class Loot
Class loot is on at rank on, rank TRASH. Each player receives one item from the class-weighted table, rather than every item at once.
| Item Name | Item Type/Material | Table Entry | Enchantments, Effects, Soulbound and Full Lore |
|---|---|---|---|
| Briar Cutlass | Diamond Sword | 100% chance, All, x1 |
Soulbound: no; Lore: Sap has dried along the fuller. / The forest was reluctant to let go. |
| Redwood Splitter | Diamond Axe | 100% chance, All, x1 |
Soulbound: no; Lore: A grove keeper sharpened this edge. / The bandits borrowed it without asking. |
| Canopy Bow | Bow | 100% chance, All, x1 |
Soulbound: no; Lore: Its last owner waited among the branches. / Leaves made a poor hiding place. |
| Thicket Crossbow | Crossbow | 100% chance, All, x1 |
Soulbound: no; Lore: The stock carries a web of scratches. / Getting out took longer than getting in. |
| Reedbed Trident | Trident | 100% chance, All, x1 |
Soulbound: no; Lore: A fishing line is knotted around the shaft. / Whatever bit through it was hungry. |
| Berryhook | Diamond Hoe | 100% chance, All, x1 |
Soulbound: no; Lore: Fits between the thorny stems. / Do check for wolves before harvesting. |
| Stump Maul | Mace | 100% chance, All, x1 |
Soulbound: no; Lore: A split log was its first opponent. / The log did not ask for a rematch. |
| Grove Watch Lance | Diamond Spear | 100% chance, All, x1 |
Soulbound: no; Lore: Long enough to keep the tusks away. / That is the theory, at least. |
| Old Growth Staff | Wooden Spear | 100% chance, All, x1 |
Soulbound: no; Lore: The grain bends around an ancient knot. / No carpenter remembers cutting it. |
| Hazel Switch | Blaze Rod | 100% chance, All, x1 |
Soulbound: no; Lore: Found beneath the tallest tree. / It has weathered better than the camp. |
| Wolf Hide Helmet | Diamond Helmet | 100% chance, All, x1 |
Soulbound: no; Lore: Worn and weathered, beats / no armor at all! |
| Wolf Hide Gambeson | Diamond Chestplate | 100% chance, All, x1 |
Soulbound: no; Lore: Worn and weathered, beats / no armor at all! |
| Wolf Hide Pants | Diamond Leggings | 100% chance, All, x1 |
Soulbound: no; Lore: Worn and weathered, beats / no armor at all! |
| Wolf Hide Slippers | Diamond Boots | 100% chance, All, x1 |
Soulbound: no; Lore: Worn and weathered, beats / no armor at all! |
| Grove Gate | Shield | 100% chance, All, x1 |
Soulbound: no; Lore: A small camp crest remains under the scratches. / The trees outlasted the camp. |
Quests
- Wolf Bait — kill objective
How to Beat It
Feral Wolf has a 0.6× health multiplier and 0.6× damage multiplier. Plan around those multipliers when fighting it.
See Also
- Feral Alpha Wolf
- Rain Elemental
- Goblin King



