Cloudwalk Soles is a diamond boots class loot item from The Airship minidungeon.
Its lore reads: The soles are scored by narrow spars. Best keep them on something solid.
Overview
| Attribute | Details |
|---|---|
| Name | Cloudwalk Soles |
| Item Type | Diamond Boots |
| Dungeon | The Airship |
| Dropped By | Boatswain Boss, Quark the Quartermaster, Living Boiler, Wharf Wayfinder, Big Chungus, The Prowler, Bow Bowsman, Noxious Bowsman, Powder Monkey, Swashbuckling Scourge, Mess Hall Mate, Buccaneer Bodyguard, Ship Rat, Overfed Skipper, Airship Dockhand, Forest Skipper |
| Loot Type | Class loot |
| Soulbound | No |
| Difficulty Versions | Normal, Hard, Mythic |
| Enchantments | None listed |
| Special Effects | None listed |
| Quantity | 1 |
| Loot Table | Crew Class Loot |
| Table Entry Chance | 100% |
| Item Lore | The soles are scored by narrow spars. Best keep them on something solid. |
Where to Get It
| Dropped By | Chance | Difficulty | Notes |
|---|---|---|---|
| Boatswain Boss | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Quark the Quartermaster | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Living Boiler | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Wharf Wayfinder | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Big Chungus | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| The Prowler | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Bow Bowsman | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Noxious Bowsman | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Powder Monkey | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Swashbuckling Scourge | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Mess Hall Mate | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Buccaneer Bodyguard | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Ship Rat | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Overfed Skipper | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Airship Dockhand | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
| Forest Skipper | 100% | Normal, Hard, Mythic | Crew Class Loot table; chosen by player class |
Class Loot
Cloudwalk Soles is class loot. It has no fixed stats: its enchantments are rolled every time it drops, so no two copies are exactly alike, and harder difficulties allow higher enchantment levels. When a mob drops class loot, each player who wins the drop roll gets one item from that mob’s class loot pool, weighted toward their class.
Dropped as class loot by:
- Boatswain Boss, Quark the Quartermaster, Living Boiler, Wharf Wayfinder, Big Chungus, The Prowler (minibosses): 25% chance per player who dealt at least 10% of the mob’s health
- Bow Bowsman, Noxious Bowsman, Powder Monkey, Swashbuckling Scourge, Mess Hall Mate, Buccaneer Bodyguard, Ship Rat, Overfed Skipper, Airship Dockhand, Forest Skipper (regular mobs): 5% chance per player who dealt at least 10% of the mob’s health
Possible Enchantments
The levels below are the most each enchantment can roll. Each drop receives about half of the listed levels at random, so most copies land below these maximums. The chance shows how often an enchantment appears at all.
From minibosses:
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Sharpness up to III (always) Protection up to I (50%) Unbreaking up to I (65%) Smite up to III (65%) Bane Of Arthropods up to II (35%) Feather Falling up to IV (25%) |
| Hard | Sharpness up to IV (always) Protection up to III (55%) Unbreaking up to II (65%) Smite up to IV (65%) Bane Of Arthropods up to III (35%) |
| Mythic | Sharpness up to VI (always) Protection up to III (55%) Unbreaking up to III (65%) Smite up to VI (65%) Bane Of Arthropods up to IV (35%) |
From regular mobs:
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Sharpness up to II (always) Protection up to I (35%) Unbreaking up to I (15%) Smite up to II (30%) |
| Hard | Sharpness up to III (always) Protection up to II (65%) Unbreaking up to II (15%) Smite up to III (40%) |
| Mythic | Sharpness up to V (always) Protection up to III (65%) Unbreaking up to III (20%) Smite up to V (20%) |
Is It Worth It?
Its known traits are its item type, non-soulbound status, and lore; the class-based selection matters more here than chasing a listed enchantment.
Is It Worth It
Its main enchantment is Sharpness, which can reach III on Normal, IV on Hard and VI on Mythic when it drops from a miniboss. If you want this piece at its strongest, Mythic is the run to farm. Since every copy is rolled, two drops from the same difficulty can still differ, so check each one against what you are already using.
See Also
- Boatswain Boss
- Quark the Quartermaster
- Living Boiler
- Wharf Wayfinder
- Big Chungus
- The Prowler
- Bow Bowsman
- Noxious Bowsman
- Powder Monkey
- Swashbuckling Scourge
- Mess Hall Mate
- Buccaneer Bodyguard
- Ship Rat
- Overfed Skipper
- Airship Dockhand
- Forest Skipper
- Signal Spar
- Crow's Nest Cap
- Boarder's Brigandine
- Rigging Striders



