Pirate handcannon is a Bow unique drop from The Pirate Ship. It can drop from Captain Blackbeard, Crushy the Crusher, both Second Mate variants, First Hand, both Pirate variants, and Pirate Navigator.
It has Normal, Hard, and Mythic versions, each with a 5% drop chance from every listed source.
Blast em away!
Overview
| Attribute | Details |
|---|---|
| Name | Pirate handcannon |
| Item Type | Bow |
| Dungeon | The Pirate Ship |
| Dropped By | Captain Blackbeard, Crushy the Crusher, Second Mate (Bow), Second Mate (Diamond Sword), First Hand, Pirate (Golden Sword), Pirate (Crossbow), Pirate Navigator |
| Loot Type | Unique drop |
| Soulbound | No |
| Difficulty Versions | Normal, Hard, Mythic |
Stats by Difficulty
| Difficulty | Enchantments | Effects | Drop Chance |
|---|---|---|---|
| Normal | Power I; Flame I; Unbreaking III; Infinity I | None | 5% |
| Hard | Power II; Flame II; Unbreaking V; Infinity I | None | 5% |
| Mythic | Power IV; Flame II; Unbreaking V; Infinity I | None | 5% |
Where to Get It
| Dropped By | Chance | Difficulty | Notes |
|---|---|---|---|
| Captain Blackbeard | 5% | Normal | Soulbound: no |
| Captain Blackbeard | 5% | Hard | Soulbound: no |
| Captain Blackbeard | 5% | Mythic | Soulbound: no |
| Crushy the Crusher | 5% | Normal | Soulbound: no |
| Crushy the Crusher | 5% | Hard | Soulbound: no |
| Crushy the Crusher | 5% | Mythic | Soulbound: no |
| Second Mate (Bow) | 5% | Normal | Soulbound: no |
| Second Mate (Bow) | 5% | Hard | Soulbound: no |
| Second Mate (Bow) | 5% | Mythic | Soulbound: no |
| Second Mate (Diamond Sword) | 5% | Normal | Soulbound: no |
| Second Mate (Diamond Sword) | 5% | Hard | Soulbound: no |
| Second Mate (Diamond Sword) | 5% | Mythic | Soulbound: no |
| First Hand | 5% | Normal | Soulbound: no |
| First Hand | 5% | Hard | Soulbound: no |
| First Hand | 5% | Mythic | Soulbound: no |
| Pirate (Golden Sword) | 5% | Normal | Soulbound: no |
| Pirate (Golden Sword) | 5% | Hard | Soulbound: no |
| Pirate (Golden Sword) | 5% | Mythic | Soulbound: no |
| Pirate (Crossbow) | 5% | Normal | Soulbound: no |
| Pirate (Crossbow) | 5% | Hard | Soulbound: no |
| Pirate (Crossbow) | 5% | Mythic | Soulbound: no |
| Pirate Navigator | 5% | Normal | Soulbound: no |
| Pirate Navigator | 5% | Hard | Soulbound: no |
| Pirate Navigator | 5% | Mythic | Soulbound: no |
Is It Worth It
Hard raises Power, Flame, and Unbreaking over Normal while Infinity stays at I. Mythic makes the biggest offensive jump by raising Power to IV, while Flame II, Unbreaking V, and Infinity I stay the same as Hard.
The drop chance remains 5% from every listed source and difficulty, so the enchantments are the part that changes.
See Also
- Captain Blackbeard
- Crushy the Crusher
- Second Mate (Bow)
- Second Mate (Diamond Sword)
- First Hand
- Pirate (Golden Sword)
- Pirate (Crossbow)
- Pirate Navigator
- Pirate eyepatch
- Pirate straps
- Pirate greaves
- Pirate boots
- Pirate cutlass



