Blood Cowl is a Diamond Helmet class-loot reward in The Vampire Manor, the EliteMobs lair with Normal, Hard, and Mythic runs. Its reward pool is used by minibosses such as Vampire Kain and Vampire Necromancer Supreme, as well as regular manor enemies like Vampire Brute and Gargoyle.
Blood Cowl shares the helmet slot with Hunter’s Brow. The name adds a blood-themed look, but it does not give the helmet a listed fixed potion effect or a guaranteed special enchantment. These are class-based rewards, so getting a class-loot selection and getting this particular piece are two different things.
Smells like iron…
Overview
| Attribute | Details |
|---|---|
| Name | Blood Cowl |
| Item Type | Diamond Helmet |
| Dungeon | The Vampire Manor |
| Dropped By | Vampire Kain, Vampire Necromancer Supreme, Gargoyle Sentinel, Chestbound Waif, Enraged Spirit, Charmed Vampire Hunter, Lava Muncher, Lesser Vampire, Drained Husk, Vampire Brute, Vampire Fledgling, Gargoyle, Vampire Grunt, Vampire Necromancer, Vampire Summoner, Drained One |
| Loot Type | Class loot |
| Soulbound | No |
| Difficulty Versions | Normal, Hard, Mythic |
Where to Get It
The Manor class-loot pool is available from the enemies below on each difficulty. A class-table entry marked 100% describes the item in that class selection; it does not mean every named reward drops at once. For the Chance column, “Selection-based” means the reward depends on the class-loot selection, not a stated independent drop percentage.
Normal runs use level sync +5, Hard uses +0, and Mythic uses -5. The loot sources remain the same categories across difficulties, but the higher difficulties are where you chase the strongest class-loot enchantment rolls.
| Dropped By | Chance | Difficulty | Notes |
|---|---|---|---|
| Vampire Kain | Selection-based | Normal | Manor class-loot selection; weighted toward player class |
| Vampire Kain | Selection-based | Hard | Manor class-loot selection; weighted toward player class |
| Vampire Kain | Selection-based | Mythic | Manor class-loot selection; weighted toward player class |
| Vampire Necromancer Supreme | Selection-based | Normal | Coffin Breaker final phase or Gargoyle Overlord final phase |
| Vampire Necromancer Supreme | Selection-based | Hard | Coffin Breaker final phase or Gargoyle Overlord final phase |
| Vampire Necromancer Supreme | Selection-based | Mythic | Coffin Breaker final phase or Gargoyle Overlord final phase |
| Gargoyle Sentinel | Selection-based | Normal | Manor class-loot selection; weighted toward player class |
| Gargoyle Sentinel | Selection-based | Hard | Manor class-loot selection; weighted toward player class |
| Gargoyle Sentinel | Selection-based | Mythic | Manor class-loot selection; weighted toward player class |
| Chestbound Waif | Selection-based | Normal | Manor class-loot selection; weighted toward player class |
| Chestbound Waif | Selection-based | Hard | Manor class-loot selection; weighted toward player class |
| Chestbound Waif | Selection-based | Mythic | Manor class-loot selection; weighted toward player class |
| Enraged Spirit | Selection-based | Normal | Manor class-loot selection; weighted toward player class |
| Enraged Spirit | Selection-based | Hard | Manor class-loot selection; weighted toward player class |
| Enraged Spirit | Selection-based | Mythic | Manor class-loot selection; weighted toward player class |
| Charmed Vampire Hunter | Selection-based | Normal | Manor class-loot selection; weighted toward player class |
| Charmed Vampire Hunter | Selection-based | Hard | Manor class-loot selection; weighted toward player class |
| Charmed Vampire Hunter | Selection-based | Mythic | Manor class-loot selection; weighted toward player class |
| Lava Muncher | Selection-based | Normal | Manor class-loot selection; weighted toward player class |
| Lava Muncher | Selection-based | Hard | Manor class-loot selection; weighted toward player class |
| Lava Muncher | Selection-based | Mythic | Manor class-loot selection; weighted toward player class |
| Lesser Vampire | Selection-based | Normal | Manor class-loot selection; weighted toward player class |
| Lesser Vampire | Selection-based | Hard | Manor class-loot selection; weighted toward player class |
| Lesser Vampire | Selection-based | Mythic | Manor class-loot selection; weighted toward player class |
| Drained Husk | Selection-based | Normal | Manor class-loot selection; weighted toward player class |
| Drained Husk | Selection-based | Hard | Manor class-loot selection; weighted toward player class |
| Drained Husk | Selection-based | Mythic | Manor class-loot selection; weighted toward player class |
| Vampire Brute | Selection-based | Normal | Class-loot-enabled Brute variants |
| Vampire Brute | Selection-based | Hard | Class-loot-enabled Brute variants |
| Vampire Brute | Selection-based | Mythic | Class-loot-enabled Brute variants |
| Vampire Fledgling | Selection-based | Normal | Class-loot-enabled Fledgling variants |
| Vampire Fledgling | Selection-based | Hard | Class-loot-enabled Fledgling variants |
| Vampire Fledgling | Selection-based | Mythic | Class-loot-enabled Fledgling variants |
| Gargoyle | Selection-based | Normal | Ambush and basic variants; statue is not a loot source |
| Gargoyle | Selection-based | Hard | Ambush and basic variants; statue is not a loot source |
| Gargoyle | Selection-based | Mythic | Ambush and basic variants; statue is not a loot source |
| Vampire Grunt | Selection-based | Normal | Class-loot-enabled Grunt variants |
| Vampire Grunt | Selection-based | Hard | Class-loot-enabled Grunt variants |
| Vampire Grunt | Selection-based | Mythic | Class-loot-enabled Grunt variants |
| Vampire Necromancer | Selection-based | Normal | Class-loot-enabled Necromancer variants |
| Vampire Necromancer | Selection-based | Hard | Class-loot-enabled Necromancer variants |
| Vampire Necromancer | Selection-based | Mythic | Class-loot-enabled Necromancer variants |
| Vampire Summoner | Selection-based | Normal | Manor class-loot selection; weighted toward player class |
| Vampire Summoner | Selection-based | Hard | Manor class-loot selection; weighted toward player class |
| Vampire Summoner | Selection-based | Mythic | Manor class-loot selection; weighted toward player class |
| Drained One | Selection-based | Normal | Second phase |
| Drained One | Selection-based | Hard | Second phase |
| Drained One | Selection-based | Mythic | Second phase |
Class Loot
Blood Cowl is class loot. It has no fixed stats: its enchantments are rolled every time it drops, so no two copies are exactly alike, and harder difficulties allow higher enchantment levels. When a mob drops class loot, each player who wins the drop roll gets one item from that mob’s class loot pool, weighted toward their class.
Dropped as class loot by:
- Vampire Kain, Vampire Necromancer Supreme (vampire_necromancer_supreme_coffin_breaker.yml), Vampire Necromancer Supreme (vampire_necromancer_supreme_gargoyle_overlord.yml), Gargoyle Sentinel, Drained One (minibosses): 25% chance per player who dealt at least 10% of the mob’s health
- Chestbound Waif, Enraged Spirit, Charmed Vampire Hunter, Lava Muncher, Lesser Vampire, Drained Husk (em_the_vampire_manor_zombie_outside.yml), Vampire Brute (vampire_brute.yml), Vampire Brute (vampire_brute_gargoyle_rush_left.yml), Vampire Brute (vampire_brute_gargoyle_rush_right.yml), Vampire Fledgling (vampire_fledgling.yml), Vampire Fledgling (vampire_fledgling_gargoyle_overlord_summon.yml), Gargoyle (vampire_gargoyle_ambush.yml), Gargoyle (vampire_gargoyle_basic.yml), Vampire Grunt (vampire_grunt.yml), Vampire Grunt (vampire_grunt_gargoyle_rush_left.yml), Vampire Grunt (vampire_grunt_gargoyle_rush_right.yml), Vampire Necromancer (vampire_necromancer.yml), Vampire Necromancer (vampire_necromancer_dining_hall.yml), Vampire Summoner, Vampire Necromancer (vampire_necromancer_foresight_pool.yml), Vampire Necromancer (vampire_necromancer_gargoyle_rush.yml), Vampire Necromancer (vampire_necromancer_left_bedroom.yml), Vampire Necromancer (vampire_necromancer_right_bedroom.yml), Vampire Necromancer (vampire_necromancer_supply_room.yml) (regular mobs): 5% chance per player who dealt at least 10% of the mob’s health
Possible Enchantments
The levels below are the most each enchantment can roll. Each drop receives about half of the listed levels at random, so most copies land below these maximums. The chance shows how often an enchantment appears at all.
From minibosses:
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Protection up to II (always) Unbreaking up to II (25%) Fire Protection up to II (20%) Blast Protection up to II (25%) Projectile Protection up to II (55%) Respiration up to I (15%) |
| Hard | Protection up to III (always) Unbreaking up to III (25%) Fire Protection up to III (20%) Blast Protection up to III (25%) Projectile Protection up to III (55%) |
| Mythic | Protection up to V (always) Unbreaking up to IV (20%) Fire Protection up to V (20%) Blast Protection up to IV (25%) Projectile Protection up to IV (50%) |
From regular mobs:
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Protection up to II (always) Unbreaking up to I (15%) Blast Protection up to II (25%) Projectile Protection up to II (30%) |
| Hard | Protection up to III (always) Unbreaking up to II (15%) Blast Protection up to III (25%) Projectile Protection up to III (30%) |
| Mythic | Protection up to IV (always) Unbreaking up to III (15%) Blast Protection up to IV (25%) Projectile Protection up to IV (30%) |
Is It Worth It?
Blood Cowl and Hunter’s Brow are both Diamond Helmets in this pool. Bloodline Circlet is another Diamond Helmet, but that one belongs to the King class-loot pool. The real value of this item depends on the enchantments you actually roll, rather than the name alone.
If you only need a class-loot armor piece, Normal is a way to pursue the selection without choosing the toughest dungeon setting. For the best potential enchantment levels, Mythic is the run to farm, assuming you can handle the harder fights and repeated class-based selections.
Plan your fights around the enemy. Vampire Kain fires tracking arrows and uses Bullet Hell, while Gargoyle attacks involve knockback and Gargoyle Overlord can launch players with Ground Pound. Against mobs immune to player projectiles, do not waste the fight trying to shoot through that immunity.
Is It Worth It
Its main enchantment is Protection, which can reach II on Normal, III on Hard and V on Mythic when it drops from a miniboss. If you want this piece at its strongest, Mythic is the run to farm. Since every copy is rolled, two drops from the same difficulty can still differ, so check each one against what you are already using.
See Also
- Vampire Kain
- Vampire Necromancer Supreme
- Gargoyle Sentinel
- Chestbound Waif
- Enraged Spirit
- Charmed Vampire Hunter
- Lava Muncher
- Lesser Vampire
- Drained Husk
- Vampire Brute
- Vampire Fledgling
- Gargoyle
- Vampire Grunt
- Vampire Necromancer
- Vampire Summoner
- Drained One
- Hunter's Brow
- Blood Chestpiece
- Blood Leggings
- Blood Boots



