Cargo-Hold Hoppers is a diamond boots class loot item from Big Chungus in The Airship minidungeon. It belongs to the miniboss’s class loot selection rather than its separate unique-drop pool.
Its lore reads: The loading ramp bears deep impressions.
The rabbit refuses to be weighed.
Overview
| Attribute | Details |
|---|---|
| Name | Cargo-Hold Hoppers |
| Item Type | Diamond Boots |
| Dungeon | The Airship |
| Dropped By | Big Chungus |
| Loot Type | Class loot |
| Soulbound | No |
| Quantity | 1 |
| Difficulty Versions | Normal, Hard, Mythic |
Where to Get It
| Dropped By | Chance | Difficulty | Notes |
|---|---|---|---|
| Big Chungus | 100% class table entry | Normal, Hard, Mythic | One class-selected item per player from the applicable table; quantity 1. |
Class Loot
Cargo-Hold Hoppers is class loot. It has no fixed stats: its enchantments are rolled every time it drops, so no two copies are exactly alike, and harder difficulties allow higher enchantment levels. When a mob drops class loot, each player who wins the drop roll gets one item from that mob’s class loot pool, weighted toward their class.
Dropped as class loot by:
- Big Chungus (miniboss): 25% chance per player who dealt at least 10% of the mob’s health
Possible Enchantments
The levels below are the most each enchantment can roll. Each drop receives about half of the listed levels at random, so most copies land below these maximums. The chance shows how often an enchantment appears at all.
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Sharpness up to III (always) Protection up to I (50%) Unbreaking up to I (65%) Smite up to III (65%) Bane Of Arthropods up to II (35%) Feather Falling up to IV (25%) |
| Hard | Sharpness up to IV (always) Protection up to III (55%) Unbreaking up to II (65%) Smite up to IV (65%) Bane Of Arthropods up to III (35%) |
| Mythic | Sharpness up to VI (always) Protection up to III (55%) Unbreaking up to III (65%) Smite up to VI (65%) Bane Of Arthropods up to IV (35%) |
Is It Worth It?
These diamond boots come from Big Chungus. That rabbit apparently treats cargo handling like a personal challenge. Hard and Mythic change the dungeon’s level sync, but the class loot entry itself lists the same item across all three difficulties.
Is It Worth It
Its main enchantment is Sharpness, which can reach III on Normal, IV on Hard and VI on Mythic when it drops from a miniboss. If you want this piece at its strongest, Mythic is the run to farm. Since every copy is rolled, two drops from the same difficulty can still differ, so check each one against what you are already using.
See Also
- Big Chungus
- Crow's Nest Cap
- Cloudwalk Soles
- Hatchcover Shield



