Deckrunner Boots is a Diamond Boots class-loot item from The Pirate Ship.
The soles have memorized every loose plank.
Overview
| Attribute | Details |
|---|---|
| Name | Deckrunner Boots |
| Item Type | Diamond Boots |
| Dungeon | The Pirate Ship |
| Dropped By | Crew Class Loot |
| Loot Type | Class loot |
| Soulbound | No |
| Difficulty Versions | All difficulties |
Where to Get It
| Dropped By | Chance |
|---|---|
| Crew Class Loot | Class loot |
Class Loot
Deckrunner Boots is class loot. It has no fixed stats: its enchantments are rolled every time it drops, so no two copies are exactly alike, and harder difficulties allow higher enchantment levels. When a mob drops class loot, each player who wins the drop roll gets one item from that mob’s class loot pool, weighted toward their class.
Dropped as class loot by:
- Cookie the Cook, Charon the Helmsman, Crushy the Crusher, Second Mate (Bow), Second Mate (Diamond Sword), First Hand, Redbeard, Whitebeard (minibosses): 25% chance per player who dealt at least 10% of the mob’s health
- Well Fed Bear, Crewman, Freezing Pirate, Deckhand, Shipmate (Iron Axe), Drunken lout, Shipmate (Crossbow), Pirate (Golden Sword), Pirate (Crossbow), Pirate Navigator, Booty Protector, Booty Mariner (regular mobs): 5% chance per player who dealt at least 10% of the mob’s health
Possible Enchantments
The levels below are the most each enchantment can roll. Each drop receives about half of the listed levels at random, so most copies land below these maximums. The chance shows how often an enchantment appears at all.
From minibosses:
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Sharpness up to III (always) Protection up to I (50%) Unbreaking up to I (65%) Smite up to III (65%) Bane Of Arthropods up to II (35%) Feather Falling up to IV (25%) |
| Hard | Sharpness up to IV (always) Protection up to III (55%) Unbreaking up to II (65%) Smite up to IV (65%) Bane Of Arthropods up to III (35%) |
| Mythic | Sharpness up to VI (always) Protection up to III (55%) Unbreaking up to III (65%) Smite up to VI (65%) Bane Of Arthropods up to IV (35%) |
From regular mobs:
| Difficulty | Possible Enchantments |
|---|---|
| Normal | Sharpness up to II (always) Protection up to I (35%) Unbreaking up to I (15%) Smite up to II (30%) |
| Hard | Sharpness up to III (always) Protection up to II (65%) Unbreaking up to II (15%) Smite up to III (40%) |
| Mythic | Sharpness up to V (always) Protection up to III (65%) Unbreaking up to III (20%) Smite up to V (20%) |
Is It Worth It
Its main enchantment is Sharpness, which can reach III on Normal, IV on Hard and VI on Mythic when it drops from a miniboss. If you want this piece at its strongest, Mythic is the run to farm. Since every copy is rolled, two drops from the same difficulty can still differ, so check each one against what you are already using.
See Also
- Boarder's Jerkin
- Ratline Breeches
- Gunwale Helm
- Anchorwatch Leggings
- Stormdeck Boots



