Withered Corpse is a miniboss in [Dynamic] The Sewers. It uses a Wither Skeleton as its base mob and scales dynamically with the dungeon.
Its 3.0× health multiplier and 1.2× damage multiplier give it more staying power than the regular sewer crew, while its abilities are where the fight gets properly inconvenient.
Overview
| Attribute | Details |
|---|---|
| Name | Withered Corpse |
| Dungeon | [Dynamic] The Sewers |
| Type | Miniboss |
| Base Mob | Wither Skeleton |
| Level | Dynamic |
| Health Multiplier | 3.0× health multiplier |
| Damage Multiplier | 1.2× damage multiplier |
| Weapon | Bow |
| Leash Radius | 34 |
| Follow Distance | 38 |
Difficulty Scaling
Normal uses level sync +5, Hard uses level sync 0, and Mythic uses level sync -5. Because the level is dynamic, the mob scales with the dungeon rather than sitting at one fixed level.
Its listed powers are active on all three difficulties.
Powers and Abilities
- Attack Blinding: When Withered Corpse hits a player, the target gets Blindness I for 3 seconds. Active on all difficulties.
- Invulnerability Arrow: Withered Corpse takes no damage from player projectiles, including arrows, tridents, and similar attacks. Active on all difficulties.
Class Loot
Sewer Spelunker’s Sword, Sewer Spelunker’s Boots, Sewer Spelunker’s Chestplate, Sewer Spelunker’s Helmet, Sewer Spelunker’s Leggings
How to Beat It
Leave the ranged plan at home. Player projectiles do no damage to Withered Corpse, so close in for attacks while accounting for the 3-second Blindness applied when it lands a hit.



