Shadow Archer is a miniboss in The Sewers. Its level is dynamic, so its level follows the dungeon’s difficulty sync.
It carries a bow and combines constant speed with a knockback-style area threat that can trigger when players hit it.
Overview
| Attribute | Details |
|---|---|
| Name | Shadow Archer |
| Dungeon | The Sewers |
| Type | Miniboss |
| Base Mob | Illusioner |
| Level | Dynamic |
| Health Multiplier | 4× health multiplier |
| Damage Multiplier | 1.4× damage multiplier |
| Weapon | Bow |
| Leash Radius | 34 |
| Follow Distance | 38 |
Difficulty Scaling
Normal uses a +5 level sync, Hard uses a 0 level sync, and Mythic uses a -5 level sync. The listed powers are active on all three difficulties.
Powers and Abilities
- Movement Speed: It has Speed II for about 83 minutes, effectively covering the fight.
- Zombie Bloat: Each player hit on the boss has a 20% chance to trigger this power, subject to a 10-second global cooldown. Totem particles appear for 2 seconds; after the first second the boss stops moving, then it bloats and launches every living thing within 15 blocks away and upward.
Class Loot
Sewer Spelunker’s Sword, Sewer Spelunker’s Boots, Sewer Spelunker’s Chestplate, Sewer Spelunker’s Helmet, Sewer Spelunker’s Leggings
How to Beat It
Watch for the totem-particle warning after attacking it. Zombie Bloat can launch every living thing within 15 blocks, so use that warning to get clear while accounting for the miniboss’s constant Speed II.



