Toxic Gardener is a miniboss in The Sewers. Its level is dynamic, so its level follows the dungeon’s difficulty sync.
It carries a golden hoe and wears a leather helmet. Poison on contact, recurring homing arrows, and summoned Fallen Gardeners make it a fight with several threats to track.
Overview
| Attribute | Details |
|---|---|
| Name | Toxic Gardener |
| Dungeon | The Sewers |
| Type | Miniboss |
| Base Mob | Husk |
| Level | Dynamic |
| Health Multiplier | 4× health multiplier |
| Damage Multiplier | 1.4× damage multiplier |
| Weapon | Golden Hoe |
| Armor | Leather Helmet |
| Leash Radius | 34 |
| Follow Distance | 38 |
Difficulty Scaling
Normal uses a +5 level sync, Hard uses a 0 level sync, and Mythic uses a -5 level sync. The listed powers are active on all three difficulties.
Powers and Abilities
- Attack Poison: When it hits a player, that player gets Poison I for 3 seconds.
- Skeleton Tracking Arrow: Once it has a target, every 3 seconds it fires a homing arrow at each player within 20 blocks. Those arrows can continue homing for up to 60 seconds.
- Fallen Gardener Reinforcement: It can summon Fallen Gardener reinforcements on all three difficulties.
Summoned Reinforcements
Fallen Gardener is a Husk reinforcement with a 0.25× health multiplier and 0.6× damage multiplier. It carries a wooden hoe and has no additional powers listed.
What It Says
- On damage: Feel nature's wrath!
- On damaged: To me, minions!
Class Loot
Sewer Spelunker’s Sword, Sewer Spelunker’s Boots, Sewer Spelunker’s Chestplate, Sewer Spelunker’s Helmet, Sewer Spelunker’s Leggings
How to Beat It
Its hits apply Poison I for 3 seconds, while its tracking-arrow power can send homing arrows at every player within 20 blocks every 3 seconds. Keep moving around those arrows and account for the Fallen Gardener reinforcements as they join the fight.



