The Shadowmaster is a miniboss in The Sewers. Its level is dynamic, so its level follows the dungeon’s difficulty sync.
Its defining threat is its Shadow reinforcement power, adding Vex enemies with blinding and confusion effects to the fight.
Overview
| Attribute | Details |
|---|---|
| Name | The Shadowmaster |
| Dungeon | The Sewers |
| Type | Miniboss |
| Base Mob | Evoker |
| Level | Dynamic |
| Health Multiplier | 4× health multiplier |
| Damage Multiplier | 1.4× damage multiplier |
| Leash Radius | 34 |
| Follow Distance | 38 |
Difficulty Scaling
Normal uses a +5 level sync, Hard uses a 0 level sync, and Mythic uses a -5 level sync. The listed powers are active on all three difficulties.
Powers and Abilities
- Shadow Reinforcement: It can summon Shadow reinforcements on all three difficulties.
Summoned Reinforcements
Shadow is a Vex reinforcement with a 0.25× health multiplier and 0.6× damage multiplier. Its attacks can inflict Blindness I for 3 seconds or Nausea I for 10 seconds.
Class Loot
Sewer Spelunker’s Sword, Sewer Spelunker’s Boots, Sewer Spelunker’s Chestplate, Sewer Spelunker’s Helmet, Sewer Spelunker’s Leggings
How to Beat It
The summoned Shadows can inflict Blindness I for 3 seconds and Nausea I for 10 seconds when they hit. Account for those status effects while dealing with the miniboss.



