Crawler is a regular dungeon mob in The Sewers. Its dynamic level follows the dungeon’s difficulty sync.
This Spider mixes fire with a temporary web effect that also gives it a short burst of extra speed.
Overview
| Attribute | Details |
|---|---|
| Name | Crawler |
| Dungeon | The Sewers |
| Type | Crew (regular dungeon mob) |
| Base Mob | Spider |
| Level | Dynamic |
| Health Multiplier | 1× health multiplier |
| Damage Multiplier | 1× damage multiplier |
| Leash Radius | 40 |
| Follow Distance | 30 |
Difficulty Scaling
Normal uses a +5 level sync, Hard uses a 0 level sync, and Mythic uses a -5 level sync. The listed powers are active on all three difficulties.
Powers and Abilities
- Attack Fire: When it hits a player, that player is set on fire for 3 seconds.
- Attack Web: When it hits a player, a temporary cobweb appears on that player for 3 seconds and the mob gains Speed III for 3 seconds. This has a 3-second cooldown and a 1-second global cooldown.
Class Loot
Sewer Spelunker's Sword, Sluice Chopper, Pipewatch Bow, Smuggler's Crossbow, Drainfork, Sewer Crescent, Manhole Knocker, Walkway Pike, Whisperpipe, Sluice Spark, Tunnelrunner Cap, Smuggler's Vest, Culvert Strides, Drywalk Boots, Sewer Spelunker's Helmet, Sewer Spelunker's Chestplate, Sewer Spelunker's Leggings, Sewer Spelunker's Boots, Inspection Cover.
How to Beat It
A web hit can trap you for 3 seconds while giving the Crawler Speed III for the same duration, and its other attack power can ignite you for 3 seconds. Avoiding contact denies both effects.



