Drowned One is a regular dungeon mob in The Sewers. Its dynamic level follows the dungeon’s difficulty sync.
It carries a trident and combines poison with a pull that drags struck players toward it.
Overview
| Attribute | Details |
|---|---|
| Name | Drowned One |
| Dungeon | The Sewers |
| Type | Crew (regular dungeon mob) |
| Base Mob | Drowned |
| Level | Dynamic |
| Health Multiplier | 0.85× health multiplier |
| Damage Multiplier | 0.65× damage multiplier |
| Weapon | Trident |
| Leash Radius | 40 |
| Follow Distance | 30 |
Difficulty Scaling
Normal uses a +5 level sync, Hard uses a 0 level sync, and Mythic uses a -5 level sync. The listed powers are active on all three difficulties.
Powers and Abilities
- Attack Poison: When it hits a player, that player gets Poison I for 3 seconds.
- Attack Vacuum: When it hits a player, it pulls that player toward the mob. This power has no cooldown.
Class Loot
Sewer Spelunker's Sword, Sluice Chopper, Pipewatch Bow, Smuggler's Crossbow, Drainfork, Sewer Crescent, Manhole Knocker, Walkway Pike, Whisperpipe, Sluice Spark, Tunnelrunner Cap, Smuggler's Vest, Culvert Strides, Drywalk Boots, Sewer Spelunker's Helmet, Sewer Spelunker's Chestplate, Sewer Spelunker's Leggings, Sewer Spelunker's Boots, Inspection Cover.
How to Beat It
Its vacuum effect can pull you toward it every time it lands the relevant hit, with no cooldown, while another hit effect applies Poison I for 3 seconds. Avoiding contact denies both powers.



