Whitebeard is a miniboss in The Pirate Ship. It is a Stray armed with a Bow and using a custom disguise.
The Bow is not an invitation to start a ranged duel. Whitebeard takes no damage from player projectiles, then answers your hits with a frost attack that can stack Slowness if you stay in the cone.
Overview
| Attribute | Details |
|---|---|
| Name | Whitebeard |
| Dungeon | The Pirate Ship |
| Type | Miniboss |
| Base Mob | Stray |
| Level | Dynamic; scales with the dungeon |
| Health Multiplier | 5.6× health multiplier |
| Damage Multiplier | 1.25× damage multiplier |
| Weapon | Bow |
| Custom Appearance | Yes, custom disguise |
| Leash Radius | 20 |
| Follow Distance | 16 |
Difficulty Scaling
This mob uses the dungeon’s dynamic level scaling. Normal uses level sync +5, Hard uses level sync 0, and Mythic uses level sync -5.
Projectile immunity and Frost Cone are active on all difficulties. Taze is added on Hard and Mythic, while Attack Poison appears only on Mythic.
Powers and Abilities
- Invulnerability Arrow: Whitebeard takes no damage from player projectiles such as arrows, tridents, and similar attacks. Active on all difficulties.
- Frost Cone: When a player hits Whitebeard, it can stop and show 3 seconds of smoke aimed at where that player was standing, then spray snowballs in a cone for 3 seconds. Each hit adds stacking Slowness for 7 seconds; the cooldown is 15 seconds and the global cooldown is 7 seconds. Active on all difficulties.
- Taze: When Whitebeard hits a player, it shows a Tazed! title and jolts the player three times, 0.25 seconds apart, with each jolt applying Slowness VI for 1.5 seconds. The cooldown is 3 seconds and the global cooldown is 1 second. Active on Hard and Mythic.
- Attack Poison: A hit from Whitebeard gives Poison I for 3 seconds. Active on Mythic.
What It Says
- Death: Whitebeard was plundered by the players who killed it!
- On damage: Argh!
- On damage: Curse ye!
- On damage: Walk the plank!
- On damage: For the booty!
- On damage: Prepare to die!
Class Loot
Pirate Earrings, Pirate Vest, Pirate Trousers, Pirate Shoes, Pirate Cutlass, Pirate Musket, Cookie’s Tenderizer, Cookie’s Apron, Bilgewater Cutlass, Crushy’s Chopper, Lookout’s Longbow, Deckhand’s Persuader, Helmsman’s Trident, Keelhook, Ballast Knocker, Gangplank Pike, Saltbound Staff, Cabin Spark, Lookout’s Cap, Boarder’s Jerkin, Ratline Breeches, Deckrunner Boots, Gunwale Helm, Anchorwatch Leggings, Stormdeck Boots, Hatchcover Buckler, Bosun’s Breastplate
Quests
Whitebeard is a kill objective for By the Whitebeard!
How to Beat It
Player projectiles do no damage to Whitebeard, so arrows, tridents, and similar attacks are a dead end. When it stops and shows smoke toward your old position, move out of that line before the 3-second Frost Cone begins.
Hard and Mythic add Taze on Whitebeard’s hits, repeatedly applying heavy Slowness during the jolt. Mythic adds Poison I as well, making direct hits even more expensive.



